Senior Surfacing Artist with 15+ years of experience creating high-end assets for Film & TV VFX productions.
Specialized in creature and hero asset development, translating design into production-ready models, textures, materials and shaders aligned with cinematic quality standards and scalable pipelines.
Recently worked as Asset & Surfacing Lead, leading teams of 6–14 artists, supervising modeling, texturing and surfacing workflows, and mentoring artists in fast-paced production environments.
Credits include Game of Thrones, Guardians of the Galaxy, The Witcher, Gen V, Borderlands, Paddington, and multiple international feature films.
Based in Barcelona. Open to hybrid opportunities across Europe.